Merge pull request #80 from abouillot/master
enable the X and Y offset options whith TTGO TDisplay
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commit
7d0bbe8ce5
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@ -221,14 +221,14 @@ menu "LVGL TFT Display controller"
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config LV_TFT_DISPLAY_X_OFFSET
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config LV_TFT_DISPLAY_X_OFFSET
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depends on LV_TFT_DISPLAY_OFFSETS
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depends on LV_TFT_DISPLAY_OFFSETS
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int
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int "X offset"
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default 40 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_LANDSCAPE || DISPLAY_ORIENTATION_LANDSCAPE_INVERTED)
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default 40 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_LANDSCAPE || DISPLAY_ORIENTATION_LANDSCAPE_INVERTED)
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default 53 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_PORTRAIT || DISPLAY_ORIENTATION_PORTRAIT_INVERTED)
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default 53 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_PORTRAIT || DISPLAY_ORIENTATION_PORTRAIT_INVERTED)
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default 0
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default 0
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config LV_TFT_DISPLAY_Y_OFFSET
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config LV_TFT_DISPLAY_Y_OFFSET
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depends on LV_TFT_DISPLAY_OFFSETS
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depends on LV_TFT_DISPLAY_OFFSETS
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int
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int "Y offset"
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default 53 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_LANDSCAPE || DISPLAY_ORIENTATION_LANDSCAPE_INVERTED)
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default 53 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_LANDSCAPE || DISPLAY_ORIENTATION_LANDSCAPE_INVERTED)
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default 40 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_PORTRAIT || DISPLAY_ORIENTATION_PORTRAIT_INVERTED)
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default 40 if LV_PREDEFINED_DISPLAY_TTGO && (DISPLAY_ORIENTATION_PORTRAIT || DISPLAY_ORIENTATION_PORTRAIT_INVERTED)
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default 0
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default 0
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