Update epdiy_epaper to make void epdiy_set_px_cb callback write directly to the framebuffer
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@ -22,8 +22,9 @@ void epdiy_init(void)
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epd_init(EPD_OPTIONS_DEFAULT);
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epd_init(EPD_OPTIONS_DEFAULT);
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hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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framebuffer = epd_hl_get_framebuffer(&hl);
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framebuffer = epd_hl_get_framebuffer(&hl);
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epd_fullclear(&hl, temperature);
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epd_poweron();
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epd_poweron();
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//Clear all always in init?
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//epd_fullclear(&hl, temperature);
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}
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}
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uint16_t xo = 0;
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uint16_t xo = 0;
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@ -45,14 +46,6 @@ void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_ma
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.height = h,
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.height = h,
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};
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};
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// Debug test: Draw box x:232 y:78 w:496 h:198. Flush coords are correct:
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/* EpdRect rect_area = {
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.x = 232,
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.y = 78,
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.width = 496,
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.height = 198,
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};
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epd_draw_rect(rect_area, 0, framebuffer); */
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epd_hl_update_area(&hl, MODE_GC16, temperature, update_area); //update_area
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epd_hl_update_area(&hl, MODE_GC16, temperature, update_area); //update_area
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printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,xo,yo,w,h);
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printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,xo,yo,w,h);
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@ -78,19 +71,19 @@ void epdiy_set_px_cb(lv_disp_drv_t * disp_drv, uint8_t* buf,
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// Test using RGB232
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// Test using RGB232
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int16_t epd_color = 255;
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int16_t epd_color = 255;
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// Color setting use: RGB232
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if ((int16_t)color.full<250) {
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if ((int16_t)color.full<250) {
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epd_color = (int16_t)color.full/3;
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epd_color = (int16_t)color.full/3;
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}
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}
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int16_t x1 = (int16_t)x;
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int16_t x1 = (int16_t)x;
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int16_t y1 = (int16_t)y;
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int16_t y1 = (int16_t)y;
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// Add offsets from last flush test. Why is drawing in wrong place?
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// Bad idea: But is just writing in different area. And I don't understand why:
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//Instead of using epd_draw_pixel: Set pixel directly in buffer
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/* if (flushcalls>0) {
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//epd_draw_pixel(x1, y1, epd_color, framebuffer);
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x1 = x1 + xo;
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uint8_t *buf_ptr = &framebuffer[y1 * buf_w / 2 + x1 / 2];
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y1 = y1 + yo;
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if (x % 2) {
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} */
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*buf_ptr = (*buf_ptr & 0x0F) | (epd_color & 0xF0);
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epd_draw_pixel(x1, y1, epd_color, framebuffer);
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} else {
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*buf_ptr = (*buf_ptr & 0xF0) | (epd_color >> 4);
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}
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}
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}
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