Update epdiy driver using it standalone, without CalEPD. Previous is not epdiy_cale.cpp
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@ -4,63 +4,93 @@
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#include "epdiy_epaper.h"
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#include "epdiy_epaper.h"
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// NOTE: This needs Epdiy component https://github.com/vroland/epdiy
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#include "epd_driver.h"
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// Run idf.py menuconfig-> Component Config -> E-Paper driver and select:
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#include "epd_highlevel.h"
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// Display type: LILIGO 4.7 ED047TC1
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// Board: LILIGO T5-4.7 Epaper
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// In the same section Component Config -> ESP32 Specifics -> Enable PSRAM
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#include "parallel/ED047TC1.h"
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Ed047TC1 display;
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/*********************
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/*********************
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* DEFINES
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* DEFINES
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*********************/
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*********************/
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#define TAG "EPDIY"
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#define TAG "EPDIY"
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EpdiyHighlevelState hl;
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uint16_t flushcalls = 0;
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uint16_t flushcalls = 0;
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uint8_t * framebuffer;
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uint8_t temperature = 25;
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/* Display initialization routine */
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/* Display initialization routine */
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void epdiy_init(void)
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void epdiy_init(void)
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{
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{
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printf("epdiy_init\n");
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epd_init(EPD_OPTIONS_DEFAULT);
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display.init();
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hl = epd_hl_init(EPD_BUILTIN_WAVEFORM);
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display.setRotation(0);
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framebuffer = epd_hl_get_framebuffer(&hl);
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display.clearScreen();
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epd_fullclear(&hl, temperature);
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epd_poweron();
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}
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}
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uint16_t xo = 0;
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uint16_t yo = 0;
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/* Required by LVGL */
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/* Required by LVGL */
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void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
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void epdiy_flush(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
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{
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{
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++flushcalls;
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++flushcalls;
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printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,area->x1,area->y1,lv_area_get_width(area),lv_area_get_height(area));
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xo = area->x1;
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yo = area->y1;
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uint16_t w = lv_area_get_width(area);
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uint16_t h = lv_area_get_height(area);
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// Full update
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EpdRect update_area = {
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if (lv_area_get_width(area)==display.width() && lv_area_get_height(area)==display.height()) {
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.x = xo,
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display.update();
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.y = yo,
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} else {
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.width = w,
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// Partial update: Looks nice but should find a way to clear that area first. Mode: MODE_EPDIY_WHITE_TO_GL16
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.height = h,
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display.updateWindow(area->x1,area->y1,lv_area_get_width(area),lv_area_get_height(area),MODE_GC16);
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};
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}
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/* IMPORTANT!!!
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// Debug test: Draw box x:232 y:78 w:496 h:198. Flush coords are correct:
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* Inform the graphics library that you are ready with the flushing */
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/* EpdRect rect_area = {
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.x = 232,
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.y = 78,
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.width = 496,
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.height = 198,
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};
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epd_draw_rect(rect_area, 0, framebuffer); */
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epd_hl_update_area(&hl, MODE_GC16, temperature, update_area); //update_area
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printf("epdiy_flush %d x:%d y:%d w:%d h:%d\n", flushcalls,xo,yo,w,h);
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/* Inform the graphics library that you are ready with the flushing */
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lv_disp_flush_ready(drv);
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lv_disp_flush_ready(drv);
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}
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}
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/* Called for each pixel */
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/*
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* Called for each pixel. Designed with the idea to fill the buffer directly, not to set each pixel, see:
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* https://forum.lvgl.io/t/lvgl-port-to-be-used-with-epaper-displays/5630/3
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*/
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void epdiy_set_px_cb(lv_disp_drv_t * disp_drv, uint8_t* buf,
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void epdiy_set_px_cb(lv_disp_drv_t * disp_drv, uint8_t* buf,
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lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
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lv_color_t color, lv_opa_t opa)
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lv_color_t color, lv_opa_t opa)
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{
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{
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// Is printing Y axis only till 40 px: And flushing too many times
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// Debug where x y is printed, not all otherwise is too much Serial
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//printf("%d ", (int16_t)y); // Works and prints "Hello world"
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/* if ((int16_t)y%10==0 && flushcalls>0){
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//printf("%d ",(int16_t)color.full); // Debug colors
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if ((int16_t)x%2==0){
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printf("x%d y%d\n", (int16_t)x, (int16_t)y);
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}
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}
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*/
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// Test using RGB232
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// Test using RGB232
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int16_t epd_color = EPD_WHITE;
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int16_t epd_color = 255;
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// Color setting use: RGB232
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// Color setting use: RGB232
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if ((int16_t)color.full<250) {
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if ((int16_t)color.full<250) {
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epd_color = (int16_t)color.full/3;
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epd_color = (int16_t)color.full/3;
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}
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}
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display.drawPixel((int16_t)x, (int16_t)y, epd_color);
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int16_t x1 = (int16_t)x;
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int16_t y1 = (int16_t)y;
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// Add offsets from last flush test. Why is drawing in wrong place?
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// Bad idea: But is just writing in different area. And I don't understand why:
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/* if (flushcalls>0) {
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x1 = x1 + xo;
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y1 = y1 + yo;
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} */
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epd_draw_pixel(x1, y1, epd_color, framebuffer);
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}
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}
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